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New Perspectives on Literacy

Renee Hobbs is presenting at the GALILEO Conference . GALILEO is Georgia's virtual library, an initiative of the Board of Regents of the University System of Georgia. GALILEO is an online library portal to authoritative, subscription-only information that isn’t available through free search engines or internet directories.

GALILEODATE: June 11

TIME: 9 AM EST

LOCATION: Online. Register for the conference here


WHY DIGITAL AND MEDIA LITERACY MATTERS NOW

Libraries are learning organizations. It’s been said that the best way to learn something is to teach it to others. Reflect on the motivations and values that shape your thoughts and feelings about the many different types of media you use every day: books, movies, video games, TV shows, music, social media, and more. Consider how analyzing and creating content has reflected and shaped your own identity as a family member, friend, learner, and library professional. Get inspired by practical examples of how school, public, and academic librarians from across the US have using digital and media literacy learning experiences to activate student creativity, curiosity, and critical thinking. Digital and media literacy helps to make learning (and teaching) a joyful experience as students build their identities as members of a knowledge community whose authentic voices support and serve the common good.

 

Learning Goals:

  • Understand why digital and media literacy is a moving target that changes in response to
    changing culture, platforms, and technologies.
  • Reflect on how your identity, life experience, and your own media use choices shape your views
    about the benefits and risks of digital and social media
  • Appreciate the key elements and best practices of all the new literacies that have been developing over 60 years
  • Gain knowledge about innovative approaches to digital and media literacy that have been
    developed by school, academic, and public librarians.
  • Be inspired to join with others to help advance the practice of digital and media literacy in your
    community.

 

ACCESS THE SLIDE DECK

RESOURCES REFERENCED IN THIS TALK

VISUAL LITERACY. Learn more about the International Visual Literacy Association: https://ivla.org/conference

INFORMATION LITERACY. Learn more about the evolution and diffusion of information literacy topics

https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7970783/

ACRL FRAMEWORK: https://www.ala.org/acrl/standards/ilframework

MEDIA LITERACY’S BIG TENT. Learn more about media literacy’s big tent

https://mediaeducationlab.com/sites/mediaeducationlab.com/files/Field%20Guide%20to%20Media%20Literacy%20.pdf 

FROM NAMLE: The State of Media Literacy in 2024

https://namle.org/state-of-media-literacy-report-2024/

CRITICAL LITERACY 

If you're in a library whose Pride events, displays, discussions, or other Pride-themed things are at all hindered this month, use this anonymous form to document it. https://docs.google.com/forms/d/e/1FAIpQLSf8W-DqXTudjZHrS-dah1YPTCajh1jiJU5kfeznePgQNrhaQQ/viewform

NEWS LITERACY. Learn more about Misinfo Day: https://www.cip.uw.edu/misinfoday/

DIGITAL LITERACY. Digital Promise is exploring AI in education

https://digitalpromise.org/initiative/artificial-intelligence-in-education/

MENTIMETER: Take the Poll!

Which one of these 6 challenges is most relevant or meaningful to you?  

https://www.menti.com/alkmdh8zacxj

COURAGEOUS CONVERSATIONS. All the materials you need to host a dialogue and discussion program on social media influencers, conflict entrepreneurs, or free speech, hate speech and censorship. https://www.courageousri.com/topics

ALA ON MEDIA LITERACY IN LIBRARIES: https://www.ala.org/tools/programming/MediaLiteracyv 

FILM & MEDIA IN LIBRARIES:  The Library Screen Scene, Oxford University Press. 

https://www.libraryscreen.com/

DIGITAL LITERACY. Digital Literacy Leadership at Virginia Tech Library

https://lib.vt.edu/research-teaching/digital-literacy.html

AI LITERACY FOR INSTRUCTORS

https://libguides.library.arizona.edu/ai-literacy-instructors

MEDIA EDUCATION IN ELA. Read the position paper on Media Education in English Language Arts from the National Council of Teachers of English: https://ncte.org/statement/media_education/ 

HUMAN GENERATOR. Try the Human Generator: https://generated.photos/human-generator

Create AI Characters to Heighten Awareness of Unreal Realities.  Interact with the Human Generator and create at least  2 characters. Then reflect on what you noticed about the process. Consider how your choices were structured on the platform. Write an email to the instructor that explains and illustrates the choices you made. Then reflect on the experience. After completing this activity, what new questions come to mind?